Hello.
My name is
Simas.
I am a Houdini Artist and 3D Generalist with 15+ years of experience. My background spans a wide range of projects, from live visual content and brand films to broadcast and commercial productions for international brands.
Over the years, my work has increasingly focused on Houdini and procedural 3D workflows, with experience in particle and FLIP simulation, pyro, destruction, look development, lighting, rendering and compositing.
I enjoy working at the intersection of technical problem-solving and visual design, developing solutions that are both technically effective and visually considered.
I’m always interested in exploring new tools and technologies and finding new ways to approach creative and technical challenges in 3D.
Get in touch
Do you have a question, comment or would like to discuss motion graphics, design or animation project?
Please get in touch, and leave your details.
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